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A Short Aasimar Guide

The aasimar has the most complicated version history of any race except the eladrin. there are effectively 5 versions of the aasimar, and no one can fault you for getting them mixed up. the first version of the aasimar was published in the dungeon master’s guide as an example how to create your own homebrew race. Fallen aasimar. those corrupted by darkness or who have turned against the dictates of the gods become the fallen. they are severed from the guidance of celestial beings and develop fearsome abilities, gaining 1 to strength and the power to terrify and drain the life force of others. yet they are not beyond redemption.

Aasimar names are usually based on their human parents. check out our aasimar names guide if you want some advice. aasimar attributes. aasimars are paragons of humanity, but that doesn’t mean they’re perfect. in fact, they’re actually quite heavily leaning towards the magical side of humanity. 2 charisma. a somewhat inflexible stat bonus. Aasimar are the celestial counterparts of tieflings. born of both mortal and celestial influences (whether that be through a physical relationship or divine magic), aasimar take on attributes of both these lineages. while previously, aasimar tended to lean into human ancestry, d&d 2024 leaves their mortal ancestry more open. Aasimar abilities and traits: what characterizes the aasimar race. ability score increase. your charisma score increases by 2. age. aasimar mature at the same rate as humans, but they can live up to 160 years. alignment. imbued with celestial power, most aasimar are good. How to play a protector aasimar. the protector fits nicely as a middle ground between the zealotry of the scourge and the rejection of duty represented by the fallen. in this way, you can use the protector to express human virtues in a celestial light. one way to do this is to focus on other types of good to what the scourge leans into: make.

Aasimar abilities and traits: what characterizes the aasimar race. ability score increase. your charisma score increases by 2. age. aasimar mature at the same rate as humans, but they can live up to 160 years. alignment. imbued with celestial power, most aasimar are good. How to play a protector aasimar. the protector fits nicely as a middle ground between the zealotry of the scourge and the rejection of duty represented by the fallen. in this way, you can use the protector to express human virtues in a celestial light. one way to do this is to focus on other types of good to what the scourge leans into: make. Aasimar mature at the same rate as humans, but they can live up to 160 years. size. aasimar have the same range of height and weight as humans. your size is medium. speed. your base walking speed is 30 feet. darkvision. blessed with a radiant soul, your vision can easily cut through darkness. The scourge aasimar gets a 1 to constitution and an action called radiant consumption. with this, you can unleash the divine energy once per long rest, which lights you up like a 10,000 lumens lightbulb. this lasts one minute and spreads for a 10 foot radius with bright light and another 10 feet with dim light.

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