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Dandd Shade Assassin

dandd Shade Assassin
dandd Shade Assassin

Dandd Shade Assassin The bloody road of mercenary work led radlee into partnership with the scarlet shadow, a mysterious assassin for hire. : shadow shift. scarlet shadow teleports up to 30 feet to an unoccupied space he can see and makes one shadow blade or razor garrote attack with advantage. if the attack hits, it is a critical hit. Those who specialize in the grim art of death are called shadow assassins. they tend to strike their foes from the shadows, and are known to be able to bend the power of the shadowfell to their whim. they use these powers to inflict wounds on others, control shadows, and protect themselves. they can be greedy, cold hearted, secretive, or.

dandd Shade Assassin
dandd Shade Assassin

Dandd Shade Assassin The shadow assassin cloaks itself in a shadowy essence. roll a d100, on 40 and below the damage is negated. if the roll is above 40 it takes half damage. judging smite. whenever the shade paladin hits a creature with a melee weapon, the creature takes an extra 1d8 necrotic damage. this has already been factored into its attacks. Admin mod. the assassin's guild is taking new contracts. evil wizardpost. (credit to dandd shade for art work) a whispered voice emenates from dark alleys, poorly lit rooms and the dark recesses of orbnet. greetings, we are the purveyors of hidden blades, dealers of the death blow, thieves of the last breath and the lethal stalkers of the night. Shadow assassin. amorphous. the assassin can move through a space as narrow as 1 inch wide without squeezing. shadow stealth. while in dim light or darkness, the assassin can take the hide action as a bonus action. sunlight weakness. while in sunlight, the assassin has disadvantage on attack rolls, ability checks, and saving throws. The assassin makes two shadow blade attacks. shadow blade. melee weapon attack: 8 to hit, reach 5 ft., one target. hit: 7 (1d6 4) piercing damage plus 10 (3d6) necrotic damage. unless the target is immune to necrotic damage, the target’s strength score is reduced by 1d4 each time it is hit by this attack. the target dies if its strength is.

dandd Shade Assassin
dandd Shade Assassin

Dandd Shade Assassin Shadow assassin. amorphous. the assassin can move through a space as narrow as 1 inch wide without squeezing. shadow stealth. while in dim light or darkness, the assassin can take the hide action as a bonus action. sunlight weakness. while in sunlight, the assassin has disadvantage on attack rolls, ability checks, and saving throws. The assassin makes two shadow blade attacks. shadow blade. melee weapon attack: 8 to hit, reach 5 ft., one target. hit: 7 (1d6 4) piercing damage plus 10 (3d6) necrotic damage. unless the target is immune to necrotic damage, the target’s strength score is reduced by 1d4 each time it is hit by this attack. the target dies if its strength is. Here's why: shades get a penalty to the number of healing surges they have. assassins get less healing surges than normal already, especially as a melee striker. combined, the shade assassin gets 5 con mod surges at first level, so the party will have to rest much, much more often. shades get automatic training in stealth. The ideal would be an assassin capable of 1 of two things: 1 ) teleporting from enemy to enemy in the cover of shadows ( devil's sight darkness) with a flurry of damage and attacks. i expect to have low ac but the darkness would ideally put attacks against me at disadvantage. 2 ) allow me to snipe enemies from the backline in the beginning of.

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