Dynamic Machines Challenge Submission Frogrun Finished Projects My submission for pwnisher’s dynamic machines community render challenge. i picked my concept based on a previous project i completed a couple of months back, it was a perfect fit! another amazing challenge to learn and grow, highly recommend anyone to join on future ones. software used: blender 2.93, cycles, substance painter, after effects, cakewalk, and soundly. thanks for viewing!!! more. Here is my submission for clint’s dynamic machines challenge which i finished back in august. the goal was to create a contraption where you guide a ball from one end of the box to the other in 3 weeks. out of 1,900 submissions, i won first place for international. here is the final still before compositing in davinci resolve:.
Dynamic Machines Challenge Entry Youtube I think it looks great, more so with your first try at getting the motion right. i just know that it's a tough competition and these are fairly minor points but ones that if you can polish that little more would make it look far more believable. Here is my submission for the dynamics machine challenge hosted by @pwnisher view more about the challenge here youtu.be dp6djgooyjqbehance : https. Dynamic machines pwnisher challenge – final video. july 25, 2021 was the cut off date for submission. this is the video i submitted into the challenge. you’ll see i add some lights, lots of lights, added some more decoration to the box, textured some of the pieces a bit more. i’m pretty slow at blender at the moment, but doing these. A few months ago i participated in pwnisher 3d challenge where over 2000 artists created one very long marble machine. houdini was the clear choice for me in creating this project, as i wanted to have a lot of moving parts that worked together and houdini allowed to create dynamic links between everything while remaining in control over timing.
Dynamic Machines Challenge Submission Frogrun Finished Projects Dynamic machines pwnisher challenge – final video. july 25, 2021 was the cut off date for submission. this is the video i submitted into the challenge. you’ll see i add some lights, lots of lights, added some more decoration to the box, textured some of the pieces a bit more. i’m pretty slow at blender at the moment, but doing these. A few months ago i participated in pwnisher 3d challenge where over 2000 artists created one very long marble machine. houdini was the clear choice for me in creating this project, as i wanted to have a lot of moving parts that worked together and houdini allowed to create dynamic links between everything while remaining in control over timing. Support more challenges like this, download my assets, project files, and more! patreon pwnisherwin hardware from nvidia and pny by entering the expa. Basically you just need to keyframe. keyframe the ball object on the last frame of rigid body. keyframe the transform, rotation etc. also keyframe the animation tick box in the ball's rigid body settings.
Dynamic Machines Challenge Submission Aliens Animations Blender Support more challenges like this, download my assets, project files, and more! patreon pwnisherwin hardware from nvidia and pny by entering the expa. Basically you just need to keyframe. keyframe the ball object on the last frame of rigid body. keyframe the transform, rotation etc. also keyframe the animation tick box in the ball's rigid body settings.