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How To Make Item Saver Save Player Items Backpack Roblox Studio Tutorial

Hello, thanks for watching this video.item saver script: pastebin 5v0tkecq(password at the end of video). In this tutorial, i will show you how to save player’s inventory items. setup the way i do it with storing tools, is having a folder in serverstorage named tools, and all my tools would go there. a second folder would be a folder containing sub folders, which would contain each players’ inventory. example of hierarchy: the inventories folder would start out empty, but a folder with the.

Now to save player’s backpack: (simplest way) you can create a folder inside the player called tools. you can create bool values with the tool names. when the player leave you can save those bools data. and when the player joins you can load that data and clone the tools to the player’s backpack. 2 likes. Create a folder when they join, clone any tools they have into that folder, as well as the backpack. if data doesn’t exist, then give them default tools. when the player is leaving, loop through the folder and save their tools in a table. preferably the names of them. save to the datastore by using updateasync. Learn how to make an inventory system, similar to most mmo rpg games, in roblox studio!model gui : roblox library 12116327142 inventoryguiscr. In this video i show you save inventories in roblox studio.join me on my journey to 20k subscriberssubscribe👉🏾 bit.ly shaboneenomy game: www .

Learn how to make an inventory system, similar to most mmo rpg games, in roblox studio!model gui : roblox library 12116327142 inventoryguiscr. In this video i show you save inventories in roblox studio.join me on my journey to 20k subscriberssubscribe👉🏾 bit.ly shaboneenomy game: www . About press copyright contact us creators advertise developers terms privacy policy & safety how works test new features nfl sunday ticket press copyright. Kaid3n22 (kaiden) june 6, 2021, 2:41am #2. save them when the player leaves and put them back into their backpack when they spawn for the first time: local ds = game:getservice("datastoreservice") local toolds = ds:getdatastore("tools") game.players.playeradded:connect(function(plr) local alreadygottools = false.

About press copyright contact us creators advertise developers terms privacy policy & safety how works test new features nfl sunday ticket press copyright. Kaid3n22 (kaiden) june 6, 2021, 2:41am #2. save them when the player leaves and put them back into their backpack when they spawn for the first time: local ds = game:getservice("datastoreservice") local toolds = ds:getdatastore("tools") game.players.playeradded:connect(function(plr) local alreadygottools = false.

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