Making A Hexcrawl Campaign Phase I The Map Now Time To Fill It R Dnd
![hexcrawl Checklist Part One вђ Prismatic Wasteland hexcrawl Checklist Part One вђ Prismatic Wasteland](https://static1.squarespace.com/static/5fc42d3b9955c744b550776c/t/634d4a78b5ac4f4fb3790d9e/1666009723354/barbarianprince_map1.jpg?format=1500w)
Hexcrawl Checklist Part One вђ Prismatic Wasteland A small community i'm part of is working on making a hexcrawl campaign, and i thought i would share because it could interest many. we divided the process in four different collaborative process contests: make a map key the hexes (fill the hexes) make random tables edit the whole thing. Fill in the hex on your players' version of the map, and let your players engage with what's there. it might be a location they explore, a town they shop in, a dungeon they delve into, or an ancient evil they awaken. they explore as much or as little as they like, and then they move on to the next hex.
![16 Bit hexcrawl map For Up Coming campaign r Osr 16 Bit hexcrawl map For Up Coming campaign r Osr](https://preview.redd.it/5k2axbvfd2o91.png?auto=webp&s=b47f5cd6ed55188cf0f50961e6c7e5975fe29ecf)
16 Bit Hexcrawl Map For Up Coming Campaign R Osr To prepare for a hexcrawl campaign, we need a map. with a few simple steps in the free software gimp, we can add hexes to any existing map. that’s the much quicker option compared to creating a hex map from scratch. pick a fantasy map which looks like it’s filled with fantasy adventures, and drop a hex grid over it. Density is up to you. one feature every or every other six mile hex is going to be packed with adventure. you should look at the tomb of annihilation map as a reference. i feel like it could be a little smaller and a little more dense, but it does fill the gaps with random encounters. Hexcrawl checklist: part one. you want to run a player driven hexcrawl campaign. a well made hexcrawl nearly runs itself as the players are in the driver’s seat for what to do next. but a lot of work goes into making a hexcrawl that facilitates player directed exploration. as my colleague, ava islam of the permanent cranial damage blog. Hexcrawl checklist: part two. this is part two of my series on creating a hexcrawl campaign. if you haven’t already read part one, you should start there. that is where i both make the case for why you should run a hexcrawl campaign and where i provide you the basic resources for running a hexcrawl and creating a hexcrawl map that can handle.
Comments are closed.